
Downtown Fort Worth Pool Tournament
Malone's Pool Tournament
Double-elimination 8-ball tournament rules for Malone's Pub in Downtown Fort Worth. Players stay alive until their second match loss.
1303 Calhoun St, Fort Worth, TX 76102 - Free street parking
Double-elimination bracket: a player is eliminated after 2 match losses.
Matches are Best of 3 games of 8-ball.
Games are played on Malone's coin-operated pool table.
Official Rules
Malone's Pool Tournament
Tournament Format
- The tournament is double elimination.
- Each player begins in the winners bracket.
- A player who loses one match moves to the losers bracket.
- A player is eliminated after their second match loss.
- Each match is Best of 3 games.
- Game format is 8-ball.
- Bracket matchups and advancement are based on match wins and losses.
Scoring
- Match results should be reported as 2-0 or 2-1.
- The player who wins 2 games wins the match.
- A match win advances the player in the bracket.
- A match loss counts as one tournament loss.
- A player is out of the tournament after 2 match losses.
Object of the Game
- 8-ball is played with a cue ball and 15 object balls.
- The purpose of the game is for one player or team to pocket either the solid balls numbered 1 to 7 or the striped balls numbered 9 to 15, then mark and pocket the 8-ball before the opponent.
- Choice of balls is made by the player legally pocketing the first ball of the game.
Lag
- The lag is used to start each match.
- Players simultaneously shoot a ball from the kitchen, banking it off the foot rail and back to the head of the table.
- Striking the side rails or any pocket results in loss of the lag.
- The closest ball to the head rail wins.
- It is permissible to strike the head rail.
- If the lagged balls make contact during the lag, the lag should be attempted again.
- The winner of the lag chooses whether to break the first game.
- Breaks alternate after the first game.
The Rack
- Balls are racked with a solid and stripe on opposite ends at the bottom of the rack.
- The front ball is placed on the foot spot.
- The 8-ball is placed in the center.
- All balls should be frozen as tightly as possible.
Breaking
- To be a legal break, players must break from inside the kitchen.
- The head ball or second ball must be struck first.
- At least four object balls must be driven to rails or a ball must be pocketed.
- The cue ball may not be shot into a rail before the break.
- If the break is not legal and no balls were pocketed, the balls are reracked and broken by the same player.
- If the break is not legal and balls were pocketed, play continues from the table as it lies and the incoming player takes the next shot.
- If the break is not legal and results in a scratch, the incoming player gets ball-in-hand behind the kitchen.
After the Break
- If no balls are pocketed, it is the other player's turn.
- If the 8-ball is pocketed on the break, the game is reracked and replayed because the table is coin operated.
- If one ball is pocketed, it is still the breaker's turn, but the table remains open until a designated ball and pocket is declared and made.
- If that next shot is not successful, the table remains open.
- The 8-ball is neutral when the table is open and may be used in a combination shot.
- The 8-ball is no longer neutral after a player or team has pocketed an object ball after the break.
- If one or more of each category is pocketed on the break, the breaker has choice of balls and may shoot any ball except the 8-ball.
Combination Shots
- Combination shots are legal.
- The player must call the correct ball and pocket.
- The player must strike their own group ball first.
- The 8-ball is not neutral after the table is no longer open.
Balls on the Floor
- If the 8-ball is knocked on the floor, it is loss of game.
- An object ball knocked on the floor results in a foul.
- Because the table is coin operated, object balls are not spotted unless they are immediately available without opening the table.
Safety Shot
- If a safety is called before a legal shot, a player may legally pocket the ball and forfeit the next shot.
Pocketed Balls
- Balls must remain in a pocket to be legal.
- All pocketed balls remain in the pocket for the rest of the game.
- Do not open the coin-operated table during a game to retrieve or spot balls.
Coin-Operated Table Rules
- Rules that normally require spotting a pocketed ball are adjusted because the table is coin operated.
- If a pocketed ball cannot be retrieved without opening the table, it stays down.
- If the 8-ball is pocketed early, out of turn, or on an illegal shot, it is loss of game unless these rules specifically say to rerack and replay.
- If the 8-ball is pocketed on the break, rerack and replay the game.
- Players should agree on any coin-table situation before the next shot is taken.
Fouls & Ball-in-Hand
For this tournament, the penalty for a foul is ball-in-hand for the incoming player. Ball-in-hand means the cue ball may be placed anywhere on the table, except a scratch on the break which results in ball-in-hand behind the kitchen.
- The cue ball goes in a pocket or leaves the playing surface.
- Failure to hit the correct group ball first.
- Jumping the cue ball over another ball by purposely miscuing it up in the air.
- Jump shots must be made with an elevated cue striking the top half of the cue ball.
- During a shot, the cue ball does not touch anything.
- A slop shot ends the shooter's turn; the incoming player plays the cue ball from its current location unless another foul occurred.
- Slop means a pocketed ball that does not go into the obvious pocket as determined by the shooter's shot selection.
- After addressing the cue ball, a player may make further adjustments with the hand, cue stick, or any other piece of equipment.
Ways to Lose
- Your opponent pockets their numerical group and legally pockets the 8-ball.
- You pocket the 8-ball out of turn or knock it on the floor.
- You pocket the 8-ball in the wrong pocket or fail to properly indicate the pocket.
- You foul the cue ball and then pocket the 8-ball.
- You scratch while playing the 8-ball.
How to Win
- A player or team wins the game when all balls of their numerical group have been pocketed and the 8-ball has been legally pocketed in a properly called pocket without scratching.
- Matches are Best 2 out of 3 games.
Doubles Play
- After a successful lag, Team A selects a player to break and continue until that turn has ended.
- Team B selects a player to take the next turn and continues until that turn has ended.
- Team A's second player then takes a turn, followed by Team B's second player.
- The rotation begins again with Team A's first player.
Reporting Scores
- The winner is responsible for reporting the final score to the bartender or organizer.
- Scores should be reported as: Player A defeats Player B, 2-0.
- Scores should be reported as: Player A defeats Player B, 2-1.
- Match results determine bracket advancement.
Forfeits
- Players are expected to make a reasonable effort to complete assigned matches.
- If a player fails to complete a match without reasonable communication, that player may receive a 2-0 forfeit loss.
- A forfeit loss counts as a tournament loss.
League Spirit
- This tournament is meant to be competitive, social, and fun.
- Respect the game, respect your opponent, and respect the bar.
- Play fast. Report scores. Have fun.